Click to play now!    
     

 
Statistics
Maps
Documentaries
  • The Three Firs - by Teshi
 

 

Vote for Dark Risings! We've moved from nowhere to the top 30 in the last month. Help us break the top 10!

Vote for Our Mud on TMC! 

 

 

 
   

The Weapons and Clothing of the Three Firs
by Teshi

Well let’s start off with the weapons found in Three Firs. There aren't many but the few that are here could be quite useful for the young of these lands. The easiest weapon to find is a little hatchet found on many of the citizens of Three Firs. The hatchet is such a cute tiny little ax and it increases slightly your chance of hitting things and of doing a little bit more damage. Also the citizens carry around handy little lanterns.

The second easiest weapon to find is on the local gossip who frequents Three Firs Square, usually found near one of the large fir trees. The gossip wields a sharp-edged word which seems to handle quite like a dagger and increases quite well your ability to hit things and do a quite bit more damage.

The hardest to find weapon in Three Firs is a wooden staff decorated by runes. Rethia the light Elder wields this staff along with the light of infinite wisdom. To find Rethia take main street north to the first Oak Pathway at the first Oak Pathway hang a right. You will discover a lovely fountain and the door to Rethia's house. Opening the door (located to your east) will lead you into Rethia's parlor. The staff she wields increases your chances to resist magic cast at you and also greatly increases your chance to hit things harder and hit things more often. The light that Rethia holds also slightly increases your chances of hitting things harder and more often along with making you slightly wiser and it seems to increase your ability to cast more spells!

The most abundant clothing items in Three Firs are a pair of brown cotton pants, white dresses trimmed with pink lace, ruffled white aprons and white cotton robes trimmed in silver. The dirty brown pants are found on the young boys in the small houses scattered throughout Three Firs. In these same houses the father of the young boy wears the white cotton robes trimmed in silver. Also a little girl is found in all these houses and she wears the white dress trimmed with pink lace. The white cotton robes trimmed in silver increase your ability to cast spells, increase your ability to take damage and lastly make you a bit more intelligent. The brown pants make you wiser and the white dress increases your chance to resist magic cast at you and makes you slightly stronger. The father, boy and girl are found in the family rooms of the small houses. South of the Family Room is the Kitchen where the mother is found. She wears the ruffled white apron. The apron slightly increases your ability to resist magic cast at you, slightly increases your chance of hitting something and makes you quite buff.

Next stop in Three Firs is quite an interesting one just north of the Center of Three Firs Square you will encounter a large fire tree with a hole in its trunk. The hole looks big enough to enter so we will. Once upon the entering the tree if you travel north until you can't, then go one west and you can progress up further into the tree. Traveling up into the tree we accidentally disturb Vrenna the Head Priestess of Three Firs who is quite upset at us disturbing her meditation and quickly attacks ones of smaller stature. Vrenna bears a tattoo depicting the symbol of Rhian on her arms and she wears a pair of delicate silver anklets. This tattoo if given to you makes you quite buffer, increases your ability to take damage and lastly increases your ability to cast spells. The anklets make you quite a bit more agile, make you slightly more intelligent and slightly increase your ability to cast magic.

Now if we continue north on the main street of Three Firs The Garden of Good and Evil will come up on our right and if you proceed through the garden you will find a Grey Gazebo where Sim, the Elder of Balance and Neutrality lounges. Sim wears a pair of grey gloves and holds a leatherbound spellbook with a small pearl embedded in the cover. The gloves make you quite stronger and the spellbook makes you slightly buffer, slightly wiser, slightly more intelligent, and greatly increases your ability to cast magic.

After visiting Sim if we continue North on the main street of Three Firs we will come upon an Ancient Oak Path on our left. As we proceed down the path we spy a mansion with a lovely large porch. As we approach the mansion we see Doranna the head Elder of Three Firs sitting on the porch swinging on a cherrywood bench. Doranna sports an emerald band engraved with a flying hawk and has a strange helper pixie floating near her. The emerald band slightly increases your ability to take damage, slightly increases your ability to cast magic, increases your chance to hit things and makes you slightly more intelligent. The helper pixie if it is floating by you seems to increase your chance to resist magic cast at you, increases your chance to hit things, makes you slightly wiser and slightly more intelligent.

As you wander back to main street you notice a small dirt path continuing north further into the forest as you follow it you come upon A Sun Bathed Clearing. In this clearing you come across a strange maiden not quite human but a dryad. She is singing a mournful song mourning the loss of her lover. Sirene wears a golden locket on a thin golden necklace. This necklace makes you slightly buffer, slightly more intelligent, slightly stronger and slightly wiser. Thus endeth our tour of Three Firs.

 



© 2005, Dark Risings MUD. All rights reserved.